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Tkinter GUI Application Development Blueprints

You're reading from   Tkinter GUI Application Development Blueprints Master GUI programming in Tkinter as you design, implement, and deliver 10 real-world applications

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Product type Paperback
Published in Nov 2015
Publisher Packt
ISBN-13 9781785889738
Length 340 pages
Edition 1st Edition
Languages
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Author (1):
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Bhaskar Chaudhary Bhaskar Chaudhary
Author Profile Icon Bhaskar Chaudhary
Bhaskar Chaudhary
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Table of Contents (10) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Making a Text Editor 3. Programmable Drum Machine 4. A Game of Chess 5. Building an Audio Player 6. Paint Application 7. Multiple Fun Projects 8. Miscellaneous Tips Index

Setting up the editor skeleton


Our first goal is to implement the broad visual elements of the text editor. As programmers, we have all used text editors to edit code. We are mostly aware of the common GUI elements of a text editor. So, without much of an introduction, let's get started.

The first phase implements the Menu, Menubutton, Label, Button, Text and Scrollbar widgets. Although we'll cover all of these in detail, you might find it helpful to look at the widget-specific options in the documentation of Tkinter maintained by its author Frederick Lundh at http://effbot.org/tkinterbook/. You can also use the interactive shell, as discussed in Chapter 1, Meet Tkinter.

You might also want to bookmark the official documentation page of Tcl/Tk at http://www.tcl.tk/man/tcl8.6/TkCmd/contents.htm. This site includes the original Tcl/Tk reference. While it does not relate to Python, it provides a detailed overview of each widget and is a useful reference. Remember that Tkinter is just a wrapper...

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