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The Reinforcement Learning Workshop

You're reading from  The Reinforcement Learning Workshop

Product type Book
Published in Aug 2020
Publisher Packt
ISBN-13 9781800200456
Pages 822 pages
Edition 1st Edition
Languages
Authors (9):
Alessandro Palmas Alessandro Palmas
Profile icon Alessandro Palmas
Emanuele Ghelfi Emanuele Ghelfi
Profile icon Emanuele Ghelfi
Dr. Alexandra Galina Petre Dr. Alexandra Galina Petre
Profile icon Dr. Alexandra Galina Petre
Mayur Kulkarni Mayur Kulkarni
Profile icon Mayur Kulkarni
Anand N.S. Anand N.S.
Profile icon Anand N.S.
Quan Nguyen Quan Nguyen
Profile icon Quan Nguyen
Aritra Sen Aritra Sen
Profile icon Aritra Sen
Anthony So Anthony So
Profile icon Anthony So
Saikat Basak Saikat Basak
Profile icon Saikat Basak
View More author details
Toc

Table of Contents (14) Chapters close

Preface
1. Introduction to Reinforcement Learning 2. Markov Decision Processes and Bellman Equations 3. Deep Learning in Practice with TensorFlow 2 4. Getting Started with OpenAI and TensorFlow for Reinforcement Learning 5. Dynamic Programming 6. Monte Carlo Methods 7. Temporal Difference Learning 8. The Multi-Armed Bandit Problem 9. What Is Deep Q-Learning? 10. Playing an Atari Game with Deep Recurrent Q-Networks 11. Policy-Based Methods for Reinforcement Learning 12. Evolutionary Strategies for RL Appendix

Introduction

In the previous chapter, we learned about the Multi-Armed Bandit (MAB) problem – a popular sequential decision-making problem that aims to maximize your reward when playing on the slot machines in a casino. In this chapter, we will combine deep learning techniques with a popular Reinforcement Learning (RL) technique called Q learning. Put simply, Q learning is an RL algorithm that decides the best action to be taken by an agent for maximum rewards. The "Q" in Q learning represents the quality of the action that is used to gain future rewards. In many RL environments, we may not have state transition dynamics (that is, the probability of going from one state to another), or it is too complex to gather state transition dynamics. In these complex RL environments, we can use the Q learning approach to implement RL.

In this chapter, we will start by understanding the very basics of deep learning, such as what a perceptron and a gradient descent are and what...

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