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The FPGA Programming Handbook

You're reading from   The FPGA Programming Handbook An essential guide to FPGA design for transforming ideas into hardware using SystemVerilog and VHDL

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781805125594
Length 550 pages
Edition 2nd Edition
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Authors (2):
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Guy Eschemann Guy Eschemann
Author Profile Icon Guy Eschemann
Guy Eschemann
Frank Bruno Frank Bruno
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Frank Bruno
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Toc

Table of Contents (17) Chapters Close

Preface 1. Introduction to FPGA Architectures FREE CHAPTER 2. FPGA Programming Languages and Tools 3. Combinational Logic 4. Counting Button Presses 5. Let’s Build a Calculator 6. FPGA Resources and How to Use Them 7. Math, Parallelism, and Pipelined Design 8. Introduction to AXI 9. Lots of Data? MIG and DDR2 10. A Better Way to Display – VGA 11. Bringing It All Together 12. Using the PMOD Connectors – SPI and UART 13. Embedded Microcontrollers Using the Xilinx MicroBlaze 14. Advanced Topics 15. Other Books You May Enjoy
16. Index

Project 13 – Handling the keyboard

We’ve looked at what the PS/2 protocol looks like. Let’s now put together a simple interface so that we can test our knowledge before we move on to our design integration. The first step is that we need to debounce our PS/2 signals. I’ve put together a debounce circuit and testbench so we can verify it. This cannot be built as is, but let’s look at it. Open up https://github.com/PacktPublishing/The-FPGA-Programming-Handbook-Second-Edition/blob/main/CH11/SystemVerilog/build/debounce.xpr. This version of the code will act as a reusable core. We want to make sure that we only change state after we’ve seen the CYCLES number of the same value. This will act as our debouncing circuit.

The interface is straightforward, as we can see in the following code:

SystemVerilog

module debounce
  #(parameter   CYCLES = 16)
  (input wire   clk,
   input wire   reset,
   input wire   sig_in,
   output logic sig_out...
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