Summary
Congratulations! You now have all the tools and knowledge to create any type of animation you can dream of. You should now have a good understanding of adding bones to your character and generating an animation rig from these bones using the Rigify add-on. We've also learned how to add keyframes on these rig controls to create amazing animations for our character.
We've also created a walk cycle using this process by referencing different key pose images. Remember that you can use this technique for non-character animations as well – for example, you can add bones and an animation rig to a construction crane robot or vehicle to allow you to easily animate a crane arm.
As with everything else in the 3D world, experiment and practice. It's the only way to get better at animation. Most importantly, have fun creating amazing animations for your characters, robots, and other models.
In the next chapter, you will learn how to use physics to destroy...