Using forces to enhance the simulation
In this section, we will focus our attention on forces and how to use them with our cloth simulation. Using forces such as wind or turbulence can add realism as well as randomness to our simulations. Let's get started!
- Let's begin by adding a Wind force to our scene. Hover your mouse cursor over the 3D Viewport and press Shift + A to show the Add menu.
- Mouse over the Force fields and select Wind from the list:
- The Wind force field will be created at the location of the 3D cursor. By default, the direction of the wind will point upward on the Z axis. Note the yellow arrow showing the direction of the force:
- Let's reposition the Wind force. Select the Force widget in the 3D Viewport, press G, and then X...