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System Programming Essentials with Go

You're reading from   System Programming Essentials with Go System calls, networking, efficiency, and security practices with practical projects in Golang

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781837634132
Length 408 pages
Edition 1st Edition
Languages
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Author (1):
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Alex Rios Alex Rios
Author Profile Icon Alex Rios
Alex Rios
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Introduction
2. Chapter 1: Why Go? FREE CHAPTER 3. Chapter 2: Refreshing Concurrency and Parallelism 4. Part 2: Interaction with the OS
5. Chapter 3: Understanding System Calls 6. Chapter 4: File and Directory Operations 7. Chapter 5: Working with System Events 8. Chapter 6: Understanding Pipes in Inter-Process Communication 9. Chapter 7: Unix Sockets 10. Part 3: Performance
11. Chapter 8: Memory Management 12. Chapter 9: Analyzing Performance 13. Part 4: Connected Apps
14. Chapter 10: Networking 15. Chapter 11: Telemetry 16. Chapter 12: Distributing Your Apps 17. Part 5: Going Beyond
18. Chapter 13: Capstone Project – Distributed Cache 19. Chapter 14: Effective Coding Practices 20. Chapter 15: Stay Sharp with System Programming 21. Index 22. Other Books You May Enjoy Appendix : Hardware Automation

Memory Management

In this chapter, we’ll dive into the world of memory management in Go, focusing on the mechanisms and strategies underpinning garbage collection. As we navigate the garbage collection concepts, including its evolution within Go, the distinctions between stack and heap memory allocations, and the advanced techniques employed to manage memory efficiently, you will understand the inner workings of Go’s memory management system.

In this chapter, we’re going to cover the following main topics:

  • Garbage collection
  • Memory arenas

By the end of the chapter, you should be able to optimize your code to reduce memory usage, minimize garbage collection overhead, and ultimately improve the scalability and responsiveness of your applications.

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