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Simplifying State Management in React Native

You're reading from   Simplifying State Management in React Native Master state management from hooks and context through to Redux, MobX, XState, Jotai and React Query

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803235035
Length 202 pages
Edition 1st Edition
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Author (1):
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Aleksandra Desmurs-Linczewska Aleksandra Desmurs-Linczewska
Author Profile Icon Aleksandra Desmurs-Linczewska
Aleksandra Desmurs-Linczewska
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Table of Contents (17) Chapters Close

Preface 1. Part 1 – Learn the Basics: Intro to React, States, Props, Hooks, and Context
2. Chapter 1: What are React and React Native? FREE CHAPTER 3. Chapter 2: Managing State in a Simple React App 4. Part 2 – Creating a Real, Working App
5. Chapter 3: Planning and Setting Up the Funbook App 6. Chapter 4: Styling and Populating the Funbook App 7. Part 3 – Exploring Various Libraries for State Management in React Native
8. Chapter 5: Implementing Redux in Our Funbook App 9. Chapter 6: Using MobX as a State Manager in a React Native App 10. Chapter 7: Untangling Complex Flows in React Native Apps with XState 11. Chapter 8: Integrating Jotai in a React Native App 12. Chapter 9: Using React Query for Server-Side-Driven State Management 13. Part 4 – Summary
14. Chapter 10: Appendix 15. Index 16. Other Books You May Enjoy

What are finite state machines?

If I were to ask you, my dear reader, to guess what finite state machines are, you would probably say they are related to managing state in applications. After all, this whole book is on that topic!

Funny thing is, finite state machines have nothing to do with applications; they have nothing to do with React or even programming at all. A finite state machine is a mathematical model of computation. It’s an abstract concept that can be applied to real-life objects or problems, and it represents a machine that can be in exactly one of a finite number of states at any given time. The predefined states can be changed from one to another in response to some user input. Traffic lights are an example of a simple finite state machine: a traffic light can be green, red, or yellow at any time, and it should never display two colors at once. Another example of a simple state machine is an elevator. The default state of an elevator is to stand still with...

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