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Sculpting the Blender Way

You're reading from   Sculpting the Blender Way Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781801073875
Length 502 pages
Edition 1st Edition
Tools
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Author (1):
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Xury Greer Xury Greer
Author Profile Icon Xury Greer
Xury Greer
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Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Exploring Blender's User Interface for Sculpting 2. Chapter 2: Overview of Blender's Sculpting Workflows FREE CHAPTER 3. Chapter 3: Sculpting a Simple Character Head with Basic Brushes 4. Chapter 4: How to Make a Base Mesh for a 3D Sculpture 5. Chapter 5: Learning the Power of Subdivision and the Multiresolution Workflow 6. Chapter 6: Using Advanced Features and Customizing the Sculpting Brushes 7. Chapter 7: Making Eyeballs 8. Chapter 8: Making Accessories and Clothing 9. Chapter 9: Creating Teeth, Eyebrows, and Hair 10. Chapter 10: Rendering Sculptures for Your Portfolio 11. Other Books You May Enjoy

Understanding Blender's user interface

Blender's User Interface (UI) is highly customizable and offers several presets for different workflows. For this book, we will take a look at Blender's UI as it pertains to the sculpting workflow. Luckily for us, Blender includes a project template specifically for sculpting, so getting started will be easy and we'll be well on our way to exploring the UI.

Getting ready

Launch Blender so that we can take a look at the UI. You'll be greeted by Blender's splash screen. The splash screen is a little floating window that provides quick access to your recent Blender projects and a few helpful links. The first time you launch Blender, the splash screen will provide you with a Quick Setup option, as you can see in the following screenshot:

Figure 1.1 – The Blender splash screen

We recommend leaving all of these settings at their defaults so that your keyboard shortcuts and other settings...

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