Navigating the 3D Viewport
Navigating in 3D space is fundamental to being able to create 3D art. We have to be able to look at our model from multiple angles while we work.
3D navigation can be broken down into three types of movement: orbit, zoom, and pan. We can see gizmos for these types of navigation in the top-right corner of the 3D Viewport:
Clicking on these gizmos will allow us to orbit, zoom, and pan respectively. However, navigation in 3D is very important, and it is best to use a dedicated button on your mouse or graphics tablet for these functions instead of relying on the gizmos. Orbit, pan, and zoom are all accessible from the middle mouse button, plus one of several modifier keys (Alt, Ctrl, and Shift).
In this topic, we will learn how to perform basic 3D Viewport navigation.
Getting ready
We will continue where we left off in the previous recipe using the childHead.blend
file. It will be...