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Scratch 1.4: Beginner's Guide

You're reading from   Scratch 1.4: Beginner's Guide Learn to program while creating interactive stories, games, and multimedia projects using Scratch

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Product type Paperback
Published in Jul 2009
Publisher Packt
ISBN-13 9781847196767
Length 264 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (17) Chapters Close

Scratch 1.4 Beginner's Guide
Credits
About the Author
About the Reviewer
Preface
1. Welcome to Scratch! FREE CHAPTER 2. Installation 3. Start Scratching 4. Graphics and Slideshows 5. Storytelling 6. Arcade Games 7. Games of Fortune 8. Math and Finance 9. Share! 10. Real-world stimuli Scratch Resources
Index

Browse the Scratch community


Learning by doing is a great way to figure things out, but interacting with the code of other Scratch programmers provides an insight and an inspiration that you might not find on your own. If you visit the Scratch web site at http://scratch.mit.edu/, you can browse community projects by Newest Projects, Featured Projects, Top Remixed Lately, Surprise Projects, Top Loved Lately, Top Downloaded Lately, and Top Viewed Lately.

Tip

To view the Scratch projects on a web page, you need a Java Runtime environment installed. Refer to Chapter 2 for some help installing Java.

Take some time and click through several projects so you get a broad sampling. As you view the work of others, stop thinking like a user and start thinking like a designer and a programmer. When you find something you like, ask yourself, "How does that work?" Then try to visualize how you might build the same thing. This exercise gets easier as you gain more experience.

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