Introducing DeepMotion
Until recently, bespoke motion capture solutions required expensive equipment and expensive software; think about movies like Avatar, The Lord of the Rings, or Pirates of the Caribbean, where performers have to wear motion capture suits with either reflective balls or checker markers with infrared sensors. This technology was only viable for large studios that could make such an investment, and as a result, independent studios and freelance artists had to make do with just motion capture libraries, such as Mixamo, as we have already discussed.
Recently, this has changed as more and more affordable solutions have become available to artists. In my research for this book, I worked with a number of motion capture tools specifically with cost in mind. Because motion capture (mocap) suits and infrared sensors and all that fancy gear are just too expensive for most of us, I looked at DeepMotion’s Animate 3D.
DeepMotion’s Animation 3D is an example...