Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
We will begin Part 1 by describing what patterns are and where they came from and giving an overview of how they work and why you’d want to learn them.
This part covers the following chapters:
- Chapter 1, There’s a Big Ball of Mud on Your Plate of Spaghetti
- Chapter 2, Prepping for Practical Real-World Applications of Patterns in C#