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Python GUI Programming Cookbook

You're reading from  Python GUI Programming Cookbook

Product type Book
Published in Dec 2015
Publisher
ISBN-13 9781785283758
Pages 350 pages
Edition 1st Edition
Languages
Author (1):
Burkhard Meier Burkhard Meier
Profile icon Burkhard Meier
Toc

Table of Contents (18) Chapters close

Python GUI Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Creating the GUI Form and Adding Widgets 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in Our MySQL Database via Our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices Index

Creating reusable GUI components


We are creating reusable GUI components using Python.

In this recipe, we will keep it simple by moving our ToolTip class into its own module. Next, we will import and use it for displaying tooltips over several widgets of our GUI.

Getting ready

We are building on our previous code.

How to do it...

We will start by breaking out our ToolTip class into a separate Python module. We will slightly enhance it to pass in the control widget and the tooltip text we wish to display when we hover the mouse over the control.

We create a new Python module and place the ToolTip class code into it and then import this module into our primary module.

We then reuse the imported ToolTip class by creating several tooltips, which can be seen when hovering the mouse over several of our GUI widgets.

Refactoring our common ToolTip class code out into its own module helps us to reuse this code from other modules. Instead of copy/paste/modify we use the DRY principle and our common code is...

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