Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Python Deep Learning

You're reading from   Python Deep Learning Next generation techniques to revolutionize computer vision, AI, speech and data analysis

Arrow left icon
Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464453
Length 406 pages
Edition 1st Edition
Languages
Arrow right icon
Authors (4):
Arrow left icon
Peter Roelants Peter Roelants
Author Profile Icon Peter Roelants
Peter Roelants
Daniel Slater Daniel Slater
Author Profile Icon Daniel Slater
Daniel Slater
Valentino Zocca Valentino Zocca
Author Profile Icon Valentino Zocca
Valentino Zocca
Gianmario Spacagna Gianmario Spacagna
Author Profile Icon Gianmario Spacagna
Gianmario Spacagna
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. Machine Learning – An Introduction FREE CHAPTER 2. Neural Networks 3. Deep Learning Fundamentals 4. Unsupervised Feature Learning 5. Image Recognition 6. Recurrent Neural Networks and Language Models 7. Deep Learning for Board Games 8. Deep Learning for Computer Games 9. Anomaly Detection 10. Building a Production-Ready Intrusion Detection System Index

Training

Training a network means having already designed its topology. For that purpose we recommend the corresponding Auto-Encoder section in Chapter 4, Unsupervised Feature Learning for design guidelines according to the type of input data and expected use cases.

Once we have defined the topology of the neural network, we are just at the starting point. The model now needs to be fitted during the training phase. We will see a few techniques for scaling and accelerating the learning of our training algorithm that are very suitable for production environments with large datasets.

Weights initialization

The final convergence of neural networks can be strongly influenced by the initial weights. Depending on which activation function we have selected, we would like to have a gradient with a steep slope in the first iterations so that the gradient descent algorithm can quickly jump into the optimum area.

For a hidden unit j in the first layer (directly connected to the input layer), the sum of...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image