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Progressive Web Application Development by Example

You're reading from   Progressive Web Application Development by Example Develop fast, reliable, and engaging user experiences for the web

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781787125421
Length 354 pages
Edition 1st Edition
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Author (1):
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Chris Love Chris Love
Author Profile Icon Chris Love
Chris Love
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Table of Contents (12) Chapters Close

Preface 1. Introduction to Progressive Web Apps 2. Creating a Home Screen Experience with a Web Manifest FREE CHAPTER 3. Making Your Website Secure 4. Service Workers – Notification, Synchronization, and Our Podcast App 5. The Service Worker Life Cycle 6. Mastering the Cache API - Managing Web Assets in a Podcast Application 7. Service Worker Caching Patterns 8. Applying Advanced Service Worker Cache Strategies 9. Optimizing for Performance 10. Service Worker Tools 11. Other Books You May Enjoy

What are PWAs?

Two years ago, a Google Chrome engineer, Alex Russell, published the landmark blog post defining PWA. You can check the post on the following link: http://bit.ly/2n1vQ2r

With this blog post Alex declared that web could now stand toe to toe with native applications. But it goes beyond just native capabilities being added via service workers, and the Add to Homescreen heuristic also matters when it comes to building a website.

Another Google Chrome engineer, Chris Wilson said that Progressive Web Applications are a new level of thinking about the quality of your user experience.

What the Chrome team and other browsers want you to understand is that user experience is the most important part of your website or application. Browsers are providing you with the foundation to build great applications, but it is still up to you to make these experiences come to life.

I tend to think that there is a confidence issue web developers have compared to native application developers. There is still this perception that native rules everything. However, this is not really true. As we'll see later, there are far more accessible web pages than native applications., and there is much more room to grow your website's brand compared to a native application.

Native applications serve a purpose, and that purpose is starting to fade away. The former head of Opera, Bruce Lawson, a very popular browser on mobile devices, stated (http://bit.ly/2e5Cgry) that native apps are a bridging technology.

That's a very bold statement, comparing the web to native applications. But it's something to think about. There are often many bridging technologies that lead to the real consumable product.

For example, Netflix began by shipping DVDs in the mail. I'm sure you could still do that today, but the vast majority of Netflix members simply stream and download video content to watch. The DVDs were a mere bridging technology to get the company started and form a relationship with a very loyal customer base.

The expenses involved in distributing those DVDs became too much for them to make it their primary distribution channel. As technology improved, which led to an increase in broadband, Netflix was able to shed the bridging distribution technology and focus on the original goal of getting videos and movies the living rooms of members all over the world.

In much the same way, mobile was a brand-new platform for building application experiences. And just like desktop computing, it started with native applications, and the web eventually won them over. The web won the desktop just as mobile technology emerged, and it emerged in a big way.

PWA signify a retooling of the web to make it a mobile first platform. Your applications can run faster, work offline, and ask users for permission to be on their homescreen. Never before have we been able to deploy these experiences at this level on the web.

Peak app

Smartphone owners always lookout to download apps they think will be useful. If you are fortunate enough to have a consumer download your application, then odds are that they will delete it after one use if they find it troublesome or difficult to use.

According to a Nielsen study (http://www.nielsen.com/us/en/insights/news/2015/so-many-apps-so-much-more-time-for-entertainment.html) that average adult uses less than 30 apps per month. Over time the lack of using an app leads to the unused apps being purged.

Several studies estimate roughly 10% of apps are used enough times to be retained. This means even if your app is downloaded the odds are it will eventually be removed and probably never used.

Brands are spending between $8-12 in advertising to earn a single application download. This means the true customer acquisition cost is roughly $80-120. Good luck recuperating that expense.

The Apple and Google App Store's boast of 2 million or more applications. Some, dated, research shows nearly 60% of apps are never downloaded.

Apple recently made the barrier to success even higher by enforcing section 4.2.6 of their application guideline requirements. This section gives them the authority to reject and remove apps at their discretion. They have been purging apps in mass they don't consider meet these arbitrary guidelines.

Why have consumers stopped downloading applications? Space, both physical and temporal. Mobile phones and tablets only have so much disk space. Many applications now need 100 MB-1 GB of space. While a few 128 GB iPhones are sold, the typical iPhone size is 32 GB. After personal photos, videos, and music, there is little to no room for applications.

While we have become a society that can never seem to leave our mobile screens, there is still only so much time in a day. Market analysts pay close attention to what we do with our screen time. Kids watch videos and play silly games. Adults live in social media with Facebook and Snapchat owning their phones. Adults also play silly games, such as 2048.

Out of the top five applications one these App Stores, Facebook owns three. The average adult spends over 2 hours a day in the Facebook universe looking at photos and videos. Text messaging is being replaced with Facebook Messenger. Millennials are addicted to Instagram, sharing, liking, and commenting on photos and videos non-stop.

Facebook, Facebook Messenger, and Facebook-owned Instagram are the top three mobile applications. They are followed by YouTube, SnapChat, and Gmail. Two of those are owned by Google. After those applications, the distribution curve drops to nearly zero.

We, mobile consumers, have settled into usage habits and have found that the need for applications has passed.

Installing an application, even if it is free, consists of eight steps, each step losing 20% of the initial interested base. The reason Amazon implemented one click purchasing was to eliminate friction and increase sales.

The web is relatively frictionless. You click a link in an email or maybe search for something, clicking the best perceived result, and within a few seconds you have downloaded or installed the web page you need. Little to no friction and next to no device resources have been used.

In contrast to the distribution of app usage in a given month, the average consumer visits over 100 websites. That is roughly 20 times more variety than their application distribution. This means there is more opportunity to engage customers via the web than native applications.

The web satisfies two important consumer requirements of minimal resource investment. Very little time or disk space is needed. In fact, they do not need to uninstall your website when they clean out their device so that they can make more videos to share on Instagram.

This is where PWA have risen in importance. Companies want their icons on consumer's devices. This symbolizes a relationship and hopefully increases sales or other engagement statistics. When brand engagement is cheap for the customer, they are more likely to take the step to make you part of their daily life.

Browsers are providing the engagement platform, but you still need to meet their requirements. That is what you are going to learn in this book.

PWA features

Don't mistake PWAs as a specific technology. It is more of a marketing term describing the usage of modern platform features to provide a certain quality of experience. Without good user experience, the technology does not matter.

The Chrome team has identified four experience factors a PWA should offer:

  • Fast
  • Reliable
  • Engaging
  • Integrated

Research has shown that 53% of users will abandon a site if it takes longer than 3 seconds to load. Service worker caching makes page load time almost instant, but it cannot make animations faster. This requires knowledge of CSS animations and possibly JavaScript.

Applications that stutter or jump around the screen are said to be janky. If you have ever loaded a web page, for example, almost any news website, and had the content jump up or down just as you start reading, you know what I am talking about. This is a very poor user experience and can easily be avoided with proper coding practices.

Later in this book, you are going to learn about RAIL (Response, Animation, Idle, Load) and the PRPL (Push, Render, Pre-cache, and Lazy- load) patterns. These are coding best practices offered by the Chrome team because they understand how browsers work. They, and the other browsers, want the web to work for everyone.

Browser vendors are offering guidance to help developers create the class of web applications that will earn a place on customer's homescreens. This guidance starts with a mobile performance first approach.

Consumers need to have confidence in an application, and they need to know that the application is reliable. This means it should just work when called upon. To enable this, a web application should load if the device is online, offline, and anything in-between.

Service worker caching provides a proxy layer between the browser and the network. This makes the network a progressive enhancement. It also introduces a new class of programming web developers must master.

Later in this book, you are going to learn about different caching strategies and how to employ them in different scenarios to make websites just work.

Service workers open up a new layer of opportunity where web developers can add valuable features that improve performance, engagement, and data management. Service workers are designed to be extensible so future capabilities can be added. Right now, caching, push notifications, and background sync are supported, but there are many other features being debated in the W3C working groups.

Push notifications give you the ability to connect with a consumer any time you wish, increasing engagement. As shared earlier, both the Weather Channel and Lancôme increased engagement via push notifications.

Background sync is a channel you can now use to let your application run when the network is unavailable. When connectivity is restored, you can seamlessly synchronize with the server without disrupting the user. Their phone may even be in their pocket while your application catches up.

A web application needs to engage users enough that they will want to make it a permanent fixture on their devices. Once your web application has the minimum technical requirements—a web manifest, registered service worker with a fetch event handler, and served via HTTPS—the browser triggers native prompts for the user to add the web application to their homescreen. You will delve more deeply into this experience as this book progresses.

The web manifest, HTTPS, and service worker require different expertise to execute effectively. And in my opinion, they increase in complexity from the latter. That is why embracing PWA is often called a journey. It's something you can, and should, implement in steps.

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