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Practical XMPP

You're reading from   Practical XMPP Unleash the power of XMPP in order to build exciting, realtime, federated applications based on open standards in a secure and highly scalable fashion

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785287985
Length 250 pages
Edition 1st Edition
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Authors (3):
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Steven Watkin Steven Watkin
Author Profile Icon Steven Watkin
Steven Watkin
David Koelle David Koelle
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David Koelle
Lloyd Watkin Lloyd Watkin
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Lloyd Watkin
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Toc

Table of Contents (11) Chapters Close

Preface 1. An Introduction to XMPP and Installing Our First Server FREE CHAPTER 2. Diving into the Core XMPP Concepts 3. Building a One-on-One Chat Bot - The "Hello World" of XMPP 4. Talking XMPP in the Browser Using XMPP-FTW 5. Building a Multi-User Chat Application 6. Make Your Static Website Real-Time 7. Creating an XMPP Component 8. Building a Basic XMPP-Based Pong Game 9. Enhancing XMPPong with a Server Component and Custom Messages 10. Real-World Deployment and XMPP Extensions

BOSH

Bidirectional-Streams Over Synchronous HTTP, or BOSH (for more information on the specification, visit http://xmpp.org/extensions/xep-0124.html), is the XMPP name for a long polling style of interacting in real time with the browser. It uses or some would say abuses-standard HTTP to expose something akin to two-way real time communication between a client and a server.

BOSH

BOSH works by opening a connection to the server and sending a stanza wrapped in a <body/> element (if required). The server will then hold open the connection until such time as it has something to send to the client, at which time it will send the stanza (again wrapped) and close the connection. The client will then re-establish a new connection immediately. If, until some predetermined timeout elapses (generally around 60 seconds), there is no stanza to send to the client, then the server will close the connection, again with the client re-establishing a connection immediately.

Each connection has a related...

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