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Practical Maya Programming with Python

You're reading from   Practical Maya Programming with Python Unleash the power of Python in Maya and unlock your creativity

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849694728
Length 352 pages
Edition 1st Edition
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Author (1):
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Robert Galanakis Robert Galanakis
Author Profile Icon Robert Galanakis
Robert Galanakis
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Toc

Table of Contents (12) Chapters Close

Preface 1. Introspecting Maya, Python, and PyMEL FREE CHAPTER 2. Writing Composable Code 3. Dealing with Errors 4. Leveraging Context Managers and Decorators in Maya 5. Building Graphical User Interfaces for Maya 6. Automating Maya from the Outside 7. Taming the Maya API 8. Unleashing the Maya API through Python 9. Becoming a Part of the Python Community A. Python Best Practices Index

Using the GitHub repository for this book

All the code samples in this book are hosted in a GitHub repository at https://github.com/rgalanakis/practicalmayapython. There are folders for the code in each chapter and appendix. In many cases, there is some divergence between code in the book and the source code, usually done to avoid duplication or to remove clutter, but it should be easy to find the source code for the chapter samples.

In general, running a file through the mayapy interpreter should execute the code and/or tests in the file. Code entered at the interactive prompt is usually in the interactive.py file in the chapter's directory. Most functions that can be tested automatically have unit tests written. Code for GUIs, which cannot be automatically tested so easily, should be simple enough to run by copying and pasting the code into the Script Editor and then executing it. To make examples more clear and concrete, many paths are hard-coded. You will need to change those paths...

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