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Practical Maya Programming with Python

You're reading from   Practical Maya Programming with Python Unleash the power of Python in Maya and unlock your creativity

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849694728
Length 352 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Robert Galanakis Robert Galanakis
Author Profile Icon Robert Galanakis
Robert Galanakis
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Table of Contents (12) Chapters Close

Preface 1. Introspecting Maya, Python, and PyMEL FREE CHAPTER 2. Writing Composable Code 3. Dealing with Errors 4. Leveraging Context Managers and Decorators in Maya 5. Building Graphical User Interfaces for Maya 6. Automating Maya from the Outside 7. Taming the Maya API 8. Unleashing the Maya API through Python 9. Becoming a Part of the Python Community A. Python Best Practices Index

Designing the automation system


With some understanding of how ZeroMQ and request-reply systems work, we will now design the automation system. We'll start by going over some design considerations and use cases.

Pairing one client and one server

Normally, a server deals with many clients, usually concurrently. It can do this because of the design of most servers: all state changes, like withdrawing money from a bank account, happen in something like a database. The server processes themselves are stateless. The web server translating a web request to a database call does not remember anything relevant about the transaction. Databases are designed to allow multiple readers and writers to work simultaneously on shared state.

We do not have this luxury in Maya. Maya is not a database and we cannot design as if it were one. When a client asks the server to create a sphere, the client expects the sphere to remain there until the client deletes it. It does not expect the state of the Maya scene to...

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