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Practical Maya Programming with Python

You're reading from   Practical Maya Programming with Python Unleash the power of Python in Maya and unlock your creativity

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849694728
Length 352 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Robert Galanakis Robert Galanakis
Author Profile Icon Robert Galanakis
Robert Galanakis
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Table of Contents (12) Chapters Close

Preface 1. Introspecting Maya, Python, and PyMEL FREE CHAPTER 2. Writing Composable Code 3. Dealing with Errors 4. Leveraging Context Managers and Decorators in Maya 5. Building Graphical User Interfaces for Maya 6. Automating Maya from the Outside 7. Taming the Maya API 8. Unleashing the Maya API through Python 9. Becoming a Part of the Python Community A. Python Best Practices Index

Building the request-reply automation system


Finally, we can begin putting theory into practice, and build our request-reply Maya automation system.

We'll start by learning how Python packages work, how to bootstrap Maya from another process, and how process pipes work. After that, we will set up a bare bones client and server. Once that is working, we will add support for exec and eval, exceptions, timeouts, and more.

Creating a Python package

Before writing our code, we need to create some files. Because these files are all closely related, we can put them in a folder and create a Python package.

Start by creating a mayaserver directory in your development root. For this book, that is C:\mayapybook\pylib\mayaserver. Inside, create three empty files: __init__.py, client.py, and server.py.

The __init__.py file is what turns this folder in a package. It allows us to do things like import mayaserver, which would import the __init__.py file, and import mayaserver.client and import mayaserver.server...

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