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Practical Maya Programming with Python

You're reading from   Practical Maya Programming with Python Unleash the power of Python in Maya and unlock your creativity

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849694728
Length 352 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Robert Galanakis Robert Galanakis
Author Profile Icon Robert Galanakis
Robert Galanakis
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Toc

Table of Contents (12) Chapters Close

Preface 1. Introspecting Maya, Python, and PyMEL FREE CHAPTER 2. Writing Composable Code 3. Dealing with Errors 4. Leveraging Context Managers and Decorators in Maya 5. Building Graphical User Interfaces for Maya 6. Automating Maya from the Outside 7. Taming the Maya API 8. Unleashing the Maya API through Python 9. Becoming a Part of the Python Community A. Python Best Practices Index

Integrating the tool GUI with Maya


It's finally time to hook together Maya and the hierarchy converter tool GUI. This will consist of a few steps. First, we need to get the GUI to simply appear and behave properly with the Maya window. Then, we must get Maya to emit the selectionChanged signal on the controller when Maya's selection changes. Finally, we hook up Maya to respond to the convertClicked signal on our GUI and perform the actual hierarchy conversion.

Opening the tool GUI from Maya

In this section, we will set up our GUI to open from a Maya shelf button. Let's start by creating a new Python file which will hold the Maya-specific code which will glue Maya to the controller. Go ahead and create a hierarchyconvertermaya.py file in your development root with the following text:

import hierarchyconvertergui as hierconvgui

_window = None
def show():
    global _window
    if _window is None:
        cont = hierconvgui.HierarchyConverterController()
        _window = hierconvgui.create_window...
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