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Photographic Rendering with V-Ray for SketchUp

You're reading from   Photographic Rendering with V-Ray for SketchUp Turn your 3D modeling into photographic realism with this superb guide for SketchUp users. Through concrete examples, screenshots, and images, you'll learn the practical side to photographic rendering using V-Ray.

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Product type Paperback
Published in Mar 2014
Publisher
ISBN-13 9781849693226
Length 328 pages
Edition Edition
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Author (1):
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Brian Bradley Brian Bradley
Author Profile Icon Brian Bradley
Brian Bradley
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Table of Contents (18) Chapters Close

Photographic Rendering with V-Ray for SketchUp
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Diving Straight into Photographic Rendering FREE CHAPTER 2. Lighting an Interior Daytime Scene 3. Lighting an Interior Nighttime Scene Using IES Lights 4. Lighting an Exterior Daylight Scene 5. Understanding the Principles of Light Behavior 6. Creating Believable Materials 7. Important Materials Theory 8. Composition and Cameras 9. Quality Control 10. Adding Photographic Touches in Post-production Index

Defining our goals


To get started, as in our previous chapters, we do want to set ourselves some definite goals for this phase of the project. In this instance, these could be very simply stated as wanting to evaluate and then improve the key areas of lighting, global illumination, image sampling, and materials so as to ultimately improve the technical and artistic quality of the final renders we will be taking.

Note

We do need to note that in V-Ray there are a number of different ways in which we could approach improving our final image quality, each of them having their own merits and drawbacks. Some approaches, while quick and easy to set up, pay a heavy penalty in terms of final render times.

Others, although producing quicker final renders, are much more technical in their set up and require a deeper level of understanding of how the parameters being tweaked interconnect and so affect one another. In this chapter, we will focus on creating a setup that uses a little of both so as to balance...

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