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Photographic Rendering with V-Ray for SketchUp

You're reading from   Photographic Rendering with V-Ray for SketchUp Turn your 3D modeling into photographic realism with this superb guide for SketchUp users. Through concrete examples, screenshots, and images, you'll learn the practical side to photographic rendering using V-Ray.

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Product type Paperback
Published in Mar 2014
Publisher
ISBN-13 9781849693226
Length 328 pages
Edition Edition
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Author (1):
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Brian Bradley Brian Bradley
Author Profile Icon Brian Bradley
Brian Bradley
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Table of Contents (18) Chapters Close

Photographic Rendering with V-Ray for SketchUp
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Diving Straight into Photographic Rendering FREE CHAPTER 2. Lighting an Interior Daytime Scene 3. Lighting an Interior Nighttime Scene Using IES Lights 4. Lighting an Exterior Daylight Scene 5. Understanding the Principles of Light Behavior 6. Creating Believable Materials 7. Important Materials Theory 8. Composition and Cameras 9. Quality Control 10. Adding Photographic Touches in Post-production Index

How focal length affects composition


The final important piece of information that we need to put into place here is again both technical and creative and can potentially affect our final composition in quite a drastic manner. This would be the choice of the focal or lens' length that we decide to use for the rendering camera(s).

Note

Focal length can also be described in terms of a camera's Field Of View (FOV). This setting describes the area of an environment that can be seen by our camera and is expressed as an angle, measured of course using degrees.

The following simplified diagram gives us an idea of what happens whenever we extend the focal length on a real world camera lens:

Using a focal length of around 50 mm, the lens stays reasonably close to the body of the camera and so produces a fairly broad FOV. As we dial in longer focal lengths however, jumping all the way up to 2000 mm here, we physically move the lens away from the body of the camera, creating a much narrower FOV that will...

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