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OUYA Game Development by Example

You're reading from   OUYA Game Development by Example An all-inclusive, fun guide to making professional 3D games for the OUYA console

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849697224
Length 268 pages
Edition Edition
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Author (1):
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John Donovan John Donovan
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John Donovan
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Table of Contents (18) Chapters Close

OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Experiencing the OUYA FREE CHAPTER 2. Installing Unity and the OUYA ODK 3. Diving into Development 4. Moving Your Player with Controller Input 5. Enhancing Your Game with Touch Dynamics 6. Saving Data to Create Longer Games 7. Expanding Your Gameplay with In-app Purchases 8. Polishing and Prepping Your Game for Deployment 9. Blazing Your Own Development Trail Pop Quiz Answers Index

Touch controls


While you're on the Canabalt HD menu, try making a swipe gesture on the touchpad of the OUYA controller. You will notice that a cursor appears; you can use this cursor to navigate menus. The touchpad can also be used as a secondary jump button while in the game. This functionality is pretty straightforward, but the creative applications of the touchpad are limitless. You could program a sword to slash with a swipe of the touch screen, let a player design custom decals by drawing them with their finger, or use touch input to calculate the direction and velocity of a cannon shot.

You have been reading a chapter from
OUYA Game Development by Example
Published in: May 2014
Publisher:
ISBN-13: 9781849697224
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