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OpenNI Cookbook

You're reading from   OpenNI Cookbook Learn how to write NIUI-based applications and motion-controlled games

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518468
Length 324 pages
Edition 1st Edition
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Author (1):
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Soroush Falahati Soroush Falahati
Author Profile Icon Soroush Falahati
Soroush Falahati
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Table of Contents (14) Chapters Close

OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started FREE CHAPTER 2. OpenNI and C++ 3. Using Low-level Data 4. More about Low-level Outputs 5. NiTE and User Tracking 6. NiTE and Hand Tracking 7. NiTE and Skeleton Tracking Index

Opening an already recorded file (ONI file) instead of a device


Prior to the Selecting a specific device for accessing depth stream recipe of this chapter we used ANY_DEVICE as the parameter of the openni::Device::open() method to open the first device and access its sensors. In the Selecting a specific device for accessing depth stream recipe of this chapter we learned that we can select what device to open by sending its hardware Uri to the openni::OpenNI::open() method. And in this recipe, we will learn another use of the openni::OpenNI::open() method.

You will find out how to record data from different sensors of a device to a file in the later sections of the chapter, but now we want to show how to re-open them as an individual device (just like when we open a physical device) and access saved data streams).

Getting ready

Create a project in Visual Studio 2010 and prepare it for working with OpenNI using the Creating a project in Visual Studio 2010 recipe in this chapter.

You can find a...

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