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OpenNI Cookbook

You're reading from   OpenNI Cookbook Learn how to write NIUI-based applications and motion-controlled games

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518468
Length 324 pages
Edition 1st Edition
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Author (1):
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Soroush Falahati Soroush Falahati
Author Profile Icon Soroush Falahati
Soroush Falahati
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Table of Contents (14) Chapters Close

OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started FREE CHAPTER 2. OpenNI and C++ 3. Using Low-level Data 4. More about Low-level Outputs 5. NiTE and User Tracking 6. NiTE and Hand Tracking 7. NiTE and Skeleton Tracking Index

Converting the depth unit to millimetre


Until now, we have used the data of the depth stream relatively without knowing its real-world units; in this recipe, however, we are going to show you how it is possible to convert depth data into millimetre units. This could be used for generating point cloud, calculating distance, and so on.

First we try to find the depth value of the center pixel in the depth frame and then use the openni::CoordinateConverter class to convert this value into a real-world millimetre unit.

Getting ready

Create a project in Visual Studio 2010 and prepare it for working with OpenNI using the Creating a project in Visual Studio 2010 recipe of Chapter 2, OpenNI and C++.

How to do it...

  1. Add the following lines at the top of your source code (just below the #include lines):

    #include <conio.h>
  2. Copy the ReadLastCharOfLine() and HandleStatus() functions here from the last recipe.

  3. Then locate the following lines of code:

    int _tmain(int argc, _TCHAR* argv[])
    {
  4. Write the following...

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