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OpenCV By Example

You're reading from   OpenCV By Example Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3

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Product type Paperback
Published in Jan 2016
Publisher Packt
ISBN-13 9781785280948
Length 296 pages
Edition 1st Edition
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Authors (3):
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Vinícius G. Mendonça Vinícius G. Mendonça
Author Profile Icon Vinícius G. Mendonça
Vinícius G. Mendonça
David Millán Escrivá David Millán Escrivá
Author Profile Icon David Millán Escrivá
David Millán Escrivá
Prateek Joshi Prateek Joshi
Author Profile Icon Prateek Joshi
Prateek Joshi
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with OpenCV FREE CHAPTER 2. An Introduction to the Basics of OpenCV 3. Learning the Graphical User Interface and Basic Filtering 4. Delving into Histograms and Filters 5. Automated Optical Inspection, Object Segmentation, and Detection 6. Learning Object Classification 7. Detecting Face Parts and Overlaying Masks 8. Video Surveillance, Background Modeling, and Morphological Operations 9. Learning Object Tracking 10. Developing Segmentation Algorithms for Text Recognition 11. Text Recognition with Tesseract Index

Basic CMake configuration files


To configure and check all the required dependencies of our project, we are going to use CMake; but it is not mandatory, so we can configure our project in any other tool or IDE such as Makefiles or Visual Studio. However, CMake is the most portable way to configure multiplatform C++ projects.

CMake uses configuration files called CMakeLists.txt, where the compilation and dependency processes are defined. For a basic project, based on an executable build from one source code file, a two-line CMakeLists.txt file is all that is needed. The file looks like this:

cmake_minimum_required (VERSION 2.6)
project (CMakeTest)
add_executable(${PROJECT_NAME} main.cpp)

The first line defines the minimum version of CMake required. This line is mandatory in our CMakeLists.txt file and allows you to use the cmake functionality defined from a given version defined in the second line; it defines the project name. This name is saved in a variable called PROJECT_NAME.

The last line...

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