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Opa Application Development

You're reading from   Opa Application Development A rapid and secure web development framework to develop web applications quickly and easily in Opa

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781782163749
Length 116 pages
Edition 1st Edition
Languages
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Author (1):
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Li Wenbo Li Wenbo
Author Profile Icon Li Wenbo
Li Wenbo
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Toc

Binding the external JavaScript library


In our Pacman game, we need to preload game resources such as images and sounds. We need to play sounds and music as well. Of course, we could write our own code to accomplish these tasks. However, why reinvent the wheel? There are numerous JavaScript libraries that make our job easier. The following section shows how to bind an existing JavaScript library into our game.

Preloading the resources

When a program requires multiple images and sounds, as is the case with our Pacman game, it's usually a good idea to load all of the resources before displaying or playing them. There are many excellent JavaScript libraries available. For our purposes, the Preload JS 0.3.0 (for resource) and SoundJS 0.4.0 (for sounds) libraries are a good fit. You can download Preload JS 0.3.0 from https://github.com/CreateJS/PreloadJS and the SoundJS 0.4.0 library is available at https://github.com/CreateJS/SoundJS.

To bind the JavaScript library, we must register those functions...

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