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NGUI for Unity

You're reading from   NGUI for Unity The NGUI plugin for Unity makes user interfaces so much more efficient and attractive. Learn all about it in this step-by-step tutorial that includes lots of practical exercises, including creating a fun 2D game.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781783558667
Length 182 pages
Edition Edition
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Author (1):
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Charles Bernardoff (EURO) Charles Bernardoff (EURO)
Author Profile Icon Charles Bernardoff (EURO)
Charles Bernardoff (EURO)
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Summary


In this chapter, we learned how to create a scrollable viewport using a scrollable background. Also, we linked the mouse drag, scroll bars, and keyboard arrows to it.

We used the UIDrag Object component to create our drag-and-drop system, allowing us to drag objects inside the scrollable viewport.

Coroutines helped us to create the barriers' building process and cooldown system. The UIForward Events component was used to forward events to the viewport. Finally, we reused our Notification prefab inside our new Game scene.

We now have the basic elements for Chapter 7, Creating a Game with NGUI. Now, it is time to discover how to add sprites and fonts to NGUI with Chapter 6, Atlas and Font Customization. We will then use our own assets to create a game!

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