Part 3: Test Management and Beyond
In the final part of this book, we will first go in depth about working and testing in the live ops phase of game development. You will learn practical tips on how to organize and execute testing activities, keeping in mind the unique challenges of modern free-to-play games. Next, we will talk at length about working with the games team, as well as about a career in QA and where it can potentially lead. Finally, we will learn what the future might hold for games QA.
This part has the following chapters:
- Chapter 11, Are You on the Right Version? Live Ops and QA
- Chapter 12, Beyond Testing – Introduction to Test Management
- Chapter 13, There Are No BUGS Without U – QA and the Game Team