Summary
In this chapter, we learned about the different methodologies that will help us in our testing efforts. We learned in detail about risk-based testing, equivalence partitioning, boundary value analysis, and exploratory testing, and we also reminded ourselves about regression testing. While all of these methodologies are useful tools regardless of how game development is organized, by now, we know that they are an important part of live ops. In the next chapter, we will go into the details of how QA works in live ops and how to organize it optimally.