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Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Toc

Events

Looking at things is pretty nice, showing the cursor when the user looks at something they can use even better. However, the system would be quite useless if we could not command the app to do something with objects. We need to use gestures.

The HoloLens currently only supports one gesture. It recognizes the tap gesture. In chapter 6, Take a Look Around You, we will delve into this more and use the different gestures to move our instruments across the stage, but we need to set things up here to delay some groundwork.

Gestures in DirectX

Take a look at our GazeSampleDirectX project and the main class GazeSampleDirectXMain. In here, you will find the spatialInputHandler field of the SpatialInputHandler type. This class...

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