Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Microsoft HoloLens By Example

You're reading from   Microsoft HoloLens By Example Create immersive Augmented Reality experiences

Arrow left icon
Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787126268
Length 406 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Joshua Newnham Joshua Newnham
Author Profile Icon Joshua Newnham
Joshua Newnham
Arrow right icon
View More author details
Toc

Collaboration with HoloLens Using Unity

In this chapter, we further explore what it means to bring computing into the physical world, specifically looking at the opportunities for improving collaboration by unlocking digital content from behind the screen and placing it in a communal space. Along with this, we will also explore how we can use physical objects to interact with the digital world. Let's unpack each of these, starting with how MR can improve collaboration.

I would argue that screen-based consumption creates a silo experience, as it draws all of our attention away from everything and everybody else. This is true in the context of work, such as working on our computers, as well as many forms of entertainment. Of course, there are times this makes sense (coding being one that comes to mind) but there are plenty of other times when digital content...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime