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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Summary

In this chapter, you learned about the Razor templating engine, the components of a Razor template solution, and the differences between using a static model class and the SQLite database model within our Razor templates.

You then learned how to build a BookLibrary application and incorporate the SQLite-net NuGet package, as well as how to define a BookItem database model and create a BookDatabase interface and class, which will include a number of class instance methods that will be used to communicate with our SQLite database so that you can create, update, retrieve, and delete book items. Lastly, you learned how to create the necessary Razor template pages that will integrate with our BookItem data model, as well as how to implement additional HTML tags within our style.css file. You also learned how to implement the necessary class instance methods within the WebViewController...

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