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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Making Our App Social Using the Twitter API

In the previous chapter, you learned about the Microsoft Azure App Services Platform, and how you can leverage this platform to create your cloud-based databases, using RESTful Webservice APIs that will be used to handle all communication between the TrackMyWalks mobile app. You learned how to set up and configure a Microsoft Azure App Service to create a Mobile AppService, Data connection, SQL Server database, and the WalkEntries table, prior to incorporating the Newtonsoft.Json NuGet package and modifying the WalkDataModel data model.

Next, you created a RestWebservice Interface and Class that included a number of class instance methods used to communicate with our TrackMyWalks SQL Server database, so that you could perform CRUD operations to Create, Update, Retrieve, and Delete walk entries, and modified the BaseViewModel class to...

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