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Mastering the C++17 STL

You're reading from   Mastering the C++17 STL Make full use of the standard library components in C++17

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Product type Paperback
Published in Sep 2017
Publisher Packt
ISBN-13 9781787126824
Length 384 pages
Edition 1st Edition
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Author (1):
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Arthur O'Dwyer Arthur O'Dwyer
Author Profile Icon Arthur O'Dwyer
Arthur O'Dwyer
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Table of Contents (13) Chapters Close

Preface 1. Classical Polymorphism and Generic Programming 2. Iterators and Ranges FREE CHAPTER 3. The Iterator-Pair Algorithms 4. The Container Zoo 5. Vocabulary Types 6. Smart Pointers 7. Concurrency 8. Allocators 9. Iostreams 10. Regular Expressions 11. Random Numbers 12. Filesystem

Using the standard memory resources

Memory resources in the standard library come in two flavors. Some of them are actual class types, of which you can create instances; and some of them are "anonymous" class types accessed only via singleton functions. Generally you can predict which is which by thinking about whether two objects of the type could ever possibly be "different," or whether the type is basically a singleton anyway.

The simplest memory resource in the <memory_resource> header is the "anonymous" singleton accessed via std::pmr::null_memory_resource(). The definition of this function is something like this:

    class UNKNOWN : public std::pmr::memory_resource {
void *do_allocate(size_t, size_t) override {
throw std::bad_alloc();
}
void do_deallocate(void *, size_t, size_t) override {}
bool do_is_equal(const...
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