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Mastering Responsive Web Design

You're reading from   Mastering Responsive Web Design Push your HTML and CSS skills to the limit and build professional grade, responsive websites

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781783550234
Length 334 pages
Edition 1st Edition
Languages
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Author (1):
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Ricardo Zea Ricardo Zea
Author Profile Icon Ricardo Zea
Ricardo Zea
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Table of Contents (10) Chapters Close

Preface 1. Harness the Power of Sass for Responsive Web Design 2. Marking Our Content with HTML5 FREE CHAPTER 3. Mobile-first or Desktop-first? 4. CSS Grids, CSS Frameworks, UI Kits, and Flexbox for RWD 5. Designing Small UIs Driven by Large Finger 6. Working with Images and Videos in Responsive Web Design 7. Meaningful Typography for Responsive Web Design 8. Responsive E-mails Index

How to deal with high-density screens


There are many articles on the Web that explain what Dots Per Inch (DPI), Pixels Per Inch (PPI), and Density-independent Pixel (DP/DiP) are. Although it may be important to understand the intricate details of such technologies and terms, let's keep the scope of the book in the realms of what the basis of high density screens is and what we need to understand to create sound responsive designs.

Bitmaps or vectors for high-density screens?

Vectors like SVGs, Icon Fonts, or regular fonts are a visual representation of mathematical equations, thus they never lose quality, no matter their size.

In order for bitmap images to display well on high-density screens, we have to export a high-resolution version of the normal-quality image. This means that we need to create two files (or more) for every bitmap image we plan to use: one normal-quality image for non-high-density screens (standard LCD displays, old TFT monitors, some TVs, and so on) and one (or more) high...

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