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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Creating custom animations


In a WebGIS application, animations do not play serious roles; however, in some web mapping applications that are focused on user experience, they can really come in handy. In the last example, called ch06_animation, we will go through the process of making our own special camera effects. The theory behind animations is very important but quite mathematical, so try to keep up with me. First, we declare some CSS rules for our custom animation control:

.ol-rocket {
    top: 20px;
    right: 20px;
}
.ol-rocket button {
    background-image: url(../../res/button_rocket.png);
    background-size: contain;
    background-repeat: no-repeat;
    background-position: 50%;
}

Building the control

Next, we create a simple control, which will trigger the animation process. Let's make a little revision first. Animations can be triggered by calling the map object's beforeRender method with one or more animation functions. We can provide a start time and, occasionally, source, resolution...

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