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Mastering Lumion 3D

You're reading from   Mastering Lumion 3D Master the art of creating real-time 3D architectural visualizations using Lumion 3D

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Product type Paperback
Published in Dec 2014
Publisher
ISBN-13 9781783552030
Length 286 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Table of Contents (12) Chapters Close

Preface 1. Getting Ready for Lumion 3D FREE CHAPTER 2. Creating a Project in Lumion 3. Importing 3D Models 4. Applying and Creating Materials 5. Creating Your 3D World 6. Lighting in Lumion 7. Creating Realistic Visualizations 8. Non-photorealistic Visualizations with Lumion 9. Animation Techniques 10. Creating Walk-through Visualizations Index

Creating materials in Lumion


Creating a material in Lumion is a mix between what we saw in the previous topics and using the Standard material. The reason why it is a mix is because to use the Standard material, we need at least one texture to use a diffuse texture slot. This topic is slightly different from the previous one because although we created the textures, here we are using Lumion's material to assign textures to a surface.

Before we start covering how the Standard material can be used, let's explore another possibility to create materials in Lumion. Let's assume we have a concrete texture to use in a surface, but for some reason, we are in a rush and don't have much time to tweak the material to get the same concrete look found in other Lumion materials.

Firstly, we have to open the Lumion material library and try to find a material that is similar to the texture we have. After finding the material, the next step is to assign the material to the surface, and this will work as a...

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