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Mastering FreeSWITCH

You're reading from   Mastering FreeSWITCH Advanced tips and tricks for advanced multimedia communication

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781784398880
Length 300 pages
Edition 1st Edition
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Authors (8):
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Darren Schreiber Darren Schreiber
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Darren Schreiber
Russell Treleaven Russell Treleaven
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Russell Treleaven
Kalyani Kulkarni Kalyani Kulkarni
Author Profile Icon Kalyani Kulkarni
Kalyani Kulkarni
Seven Du Seven Du
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Seven Du
Charles Bujold Charles Bujold
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Charles Bujold
Ken Rice Ken Rice
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Ken Rice
Florent Krieg Florent Krieg
Author Profile Icon Florent Krieg
Florent Krieg
Mike Jerris Mike Jerris
Author Profile Icon Mike Jerris
Mike Jerris
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Table of Contents (15) Chapters Close

Preface 1. Typical Voice Uses for FreeSWITCH FREE CHAPTER 2. Deploying FreeSWITCH 3. ITSP and Voice Codecs Optimization 4. VoIP Security 5. Audio File and Streaming Formats, Music on Hold, Recording Calls 6. PSTN and TDM 7. WebRTC and Mod_Verto 8. Audio and Video Conferencing 9. Faxing and T38 10. Advanced IVR with Lua 11. Write Your FreeSWITCH Module in C 12. Tracing and Debugging VoIP 13. Homer, Monitoring and Troubleshooting Your Communication Platform Index

After hangup

Let's go to the actual beginning of our main script, welcome.lua, in the following screenshot:

After hangup

After including the utils.lua and LuaRunWeb() function, we check the env object.

If env is a valid object, the script has been called a API Hangup Hook.

The call leg has already been destroyed, so the session object is not valid any more. But we have in env a copy of all channel variables. In addition to all those variables, we have also the definitive values and the only reliable source of valid accounting timers available via FreeSWITCH scripting (you have all of them via ESL, but that's another chapter).

We repeat: if you want to do accounting from scripting, API Hangup Hook is the only way to have ready-made accurate durations for all call phases.

We use env:getHeader() to assign some of those values to local variables, then we print it on FreeSWITCH's console as a warning message.

Then we reopen the same filename that was opened, written, and closed the first time this...

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