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Mastering Embedded Linux Programming - Third Edition

You're reading from  Mastering Embedded Linux Programming - Third Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Pages 758 pages
Edition 3rd Edition
Languages
Authors (2):
Frank Vasquez Frank Vasquez
Profile icon Frank Vasquez
Chris Simmonds Chris Simmonds
Profile icon Chris Simmonds
View More author details
Toc

Table of Contents (27) Chapters close

Preface 1. Section 1: Elements of Embedded Linux
2. Chapter 1: Starting Out 3. Chapter 2: Learning about Toolchains 4. Chapter 3: All about Bootloaders 5. Chapter 4: Configuring and Building the Kernel 6. Chapter 5: Building a Root Filesystem 7. Chapter 6: Selecting a Build System 8. Chapter 7: Developing with Yocto 9. Chapter 8: Yocto Under the Hood 10. Section 2: System Architecture and Design Decisions
11. Chapter 9: Creating a Storage Strategy 12. Chapter 10: Updating Software in the Field 13. Chapter 11: Interfacing with Device Drivers 14. Chapter 12: Prototyping with Breakout Boards 15. Chapter 13: Starting Up – The init Program 16. Chapter 14: Starting with BusyBox runit 17. Chapter 15: Managing Power 18. Section 3: Writing Embedded Applications
19. Chapter 16: Packaging Python 20. Chapter 17: Learning about Processes and Threads 21. Chapter 18: Managing Memory 22. Section 4: Debugging and Optimizing Performance
23. Chapter 19: Debugging with GDB 24. Chapter 20: Profiling and Tracing 25. Chapter 21: Real-Time Programming 26. Other Books You May Enjoy

Linking with libraries – static and dynamic linking

Any application you write for Linux, whether it be in C or C++, will be linked with the libc C library. This is so fundamental that you don't even have to tell gcc or g++ to do it because it always links libc. Other libraries that you may want to link with have to be explicitly named through the -l option.

The library code can be linked in two different ways: statically, meaning that all the library functions your application calls and their dependencies are pulled from the library archive and bound into your executable; and dynamically, meaning that references to the library files and functions in those files are generated in the code but the actual linking is done dynamically at runtime. You will find the code for the examples that follow in the book code archive in MELP/Chapter02/library.

We'll start with static linking.

Static libraries

Static linking is useful in a few circumstances. For example,...

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