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Mastering Concurrency Programming with Java 8

You're reading from   Mastering Concurrency Programming with Java 8 Master the principles and techniques of multithreaded programming with the Java 8 Concurrency API

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Product type Paperback
Published in Feb 2016
Publisher Packt
ISBN-13 9781785886126
Length 430 pages
Edition 1st Edition
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Author (1):
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Javier Fernández González Javier Fernández González
Author Profile Icon Javier Fernández González
Javier Fernández González
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Toc

Table of Contents (13) Chapters Close

Preface 1. The First Step – Concurrency Design Principles FREE CHAPTER 2. Managing Lots of Threads – Executors 3. Getting the Maximum from Executors 4. Getting Data from the Tasks – The Callable and Future Interfaces 5. Running Tasks Divided into Phases – The Phaser Class 6. Optimizing Divide and Conquer Solutions – The Fork/Join Framework 7. Processing Massive Datasets with Parallel Streams – The Map and Reduce Model 8. Processing Massive Datasets with Parallel Streams – The Map and Collect Model 9. Diving into Concurrent Data Structures and Synchronization Utilities 10. Integration of Fragments and Implementation of Alternatives 11. Testing and Monitoring Concurrent Applications Index

Summary

In this book, you implemented a lot of real-world examples. Some of these examples can be used as a part of a bigger system. These bigger systems normally have different concurrent parts that must share information and be synchronized between them. To make that synchronization, we can use three mechanisms: the shared memory, when two or more tasks share an object or data structure, asynchronous message passing, when a task sends a message to another task and doesn't wait for its processing, and synchronous message passing, when a task sends a message to another task and waits for its processing.

In this chapter, we implemented an application to cluster documents formed by four subsystems. We used the mechanisms presented earlier to synchronize and share information between those four subsystems.

We also revised some of the examples presented in the book to discuss other alternatives to their implementation.

In the next chapter, you will learn how to obtain debug information of...

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