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Mastering C++ Multithreading

You're reading from  Mastering C++ Multithreading

Product type Book
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Pages 244 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch
Toc

Table of Contents (17) Chapters close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Revisiting Multithreading 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Static order of initialization


Static variables are variables which are declared only once, essentially existing in a global scope, though potentially only shared between instances of a particular class. It's also possible to have classes which are completely static:

class Foo { 
   static std::map<int, std::string> strings; 
   static std::string oneString; 
 
public: 
   static void init(int a, std::string b, std::string c) { 
         strings.insert(std::pair<int, std::string>(a, b)); 
         oneString = c; 
   } 
}; 
 
 
std::map<int, std::string> Foo::strings; 
std::string Foo::oneString; 

As we can see here, static variables along with static functions seem like a very simple, yet powerful concept. While at its core this is true, there's a major issue which will catch the unwary when it comes to static variables and the initialization of classes. This is in the form of initialization order.

Imagine what happens if we wish to use the preceding class from another class...

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