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Mastering C++ Multithreading

You're reading from  Mastering C++ Multithreading

Product type Book
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Pages 244 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch
Toc

Table of Contents (17) Chapters close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Revisiting Multithreading 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Boost


Boost threads is a relatively small part of the Boost collection of libraries. It was, however, used as the basis for what became the multithreading implementation in C++11, similar to how other Boost libraries ultimately made it, fully or partially, into new C++ standards. Refer to the C++ threads section in this chapter for details on the multithreading API.

Features missing in the C++11 standard, which are available in Boost threads, include the following:

  • Thread groups (like Windows jobs)
  • Thread interruption (cancellation)
  • Thread join with timeout
  • Additional mutual exclusion lock types (improved with C++14)

Unless one absolutely needs such features, or if one cannot use a compiler which supports the C++11 standard (including STL threads), there is little reason to use Boost threads over the C++11 implementation.

Since Boost provides wrappers around native OS features, using native C++ threads would likely reduce overhead depending on the quality of the STL implementation.

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