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Mastering C++ Multithreading

You're reading from  Mastering C++ Multithreading

Product type Book
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Pages 244 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch
Toc

Table of Contents (17) Chapters close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Revisiting Multithreading 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

API overview


Before the C++ 2011 (C++11) standard, many different threading implementations were developed, many of which are limited to a specific software platform. Some of these are still relevant today, such as Windows threads. Others have been superseded by standards, of which POSIX Threads (Pthreads) has become the de facto standard on UNIX-like OSes. This includes Linux-based and BSD-based OS, as well as OS X (macOS) and Solaris.

Many libraries were developed to make cross-platform development easier. Although Pthreads helps to make UNIX-like OS more or less compatible one of the prerequisites to make software portable across all major operating systems, a generic threading API is needed. This is why libraries such as Boost, POCO, and Qt were created. Applications can use these and rely on the library to handle any differences between platforms.

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