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Mastering C++ Multithreading

You're reading from  Mastering C++ Multithreading

Product type Book
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Pages 244 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch
Toc

Table of Contents (17) Chapters close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Revisiting Multithreading 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

GPGPU and multithreading


Combining multithreaded code with GPGPU can be much easier than trying to manage a parallel application running on an MPI cluster. This is mostly due to the following workflow:

  1. Prepare data: Readying the data which we want to process, such as a large set of images, or a single large image, by sending it to the GPU's memory.
  2. Prepare kernel: Loading the OpenCL kernel file and compiling it into an OpenCL kernel.
  3. Execute kernel: Send the kernel to the GPU and instruct it to start processing data.
  4. Read data: Once we know the processing has finished, or a specific intermediate state has been reached, we will read a buffer we passed along as an argument with the OpenCL kernel in order to obtain our result(s).

As this is an asynchronous process, one can treat this as a fire-and-forget operation, merely having a single thread dedicated to monitoring the process of the active kernels.

The biggest challenge in terms of multithreading and GPGPU applications lies not with the host...

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