Chapter 4. Engaging Your Learners with Interactivity
Now that you understand ways in which Storyline can help you grab your learner's attention, you're ready to knock their socks off by doing some really cool things, which will make sure to keep their attention! In this chapter, you will learn how to create interactivity using essential elements, such as triggers, and other Storyline functionality, such as buttons, markers, sliders, and animations.
The purpose of this chapter is to show that you can easily keep your audience engaged with your story by providing them with sample opportunities to interact with the story's content. Very few people enjoy passively learning and filling their brain with content, with no opportunity to apply the newly learned information. Instead, you will learn how Storyline can easily provide your learners with the ability to be a part of your story.
This chapter will show you how to apply the concept of interactivity in an easy and logical...