Creating a simulation
In this section, you will convert the encoderDemo_800.cptx
demonstration into a simulation. Remember that, when viewing a demonstration, the student is passive and only watches whatever happens on the screen. When viewing a simulation, however, the student is active and has to do things.
Technically, in Captivate, the difference between a demonstration and a simulation resides in the objects being used. The object associated with a demonstration is the Mouse object. Remember that the Mouse object lets you show the mouse on the screen and control its movements. In order to convert the demonstration to a simulation, you'll have to remove the Mouse object from the project.
Hiding the mouse is one thing, but you'll have to replace it with something else. If you think about it, there are two kinds of actions that you need to be able to simulate: clicking and typing. That's why Captivate provides two interactive objects to let you replace the mouse in a simulation. The first...