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Mastering Adobe Captivate 8

You're reading from   Mastering Adobe Captivate 8 Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781784398309
Length 638 pages
Edition 1st Edition
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Author (1):
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Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Adobe Captivate 8 FREE CHAPTER 2. Capturing the Slides 3. Working with Standard Objects 4. Working with Multimedia 5. Working with the Timeline and Other Useful Tools 6. Working with Interactive Objects 7. Working with Styles, Master Slides, Themes, and Templates 8. Producing a Video Demo 9. Creating a Responsive Project 10. Working with Quizzes 11. Using Captivate with Other Applications 12. Working with Variables, Advanced Actions, and Widgets 13. Finishing Touches and Publishing Index

Creating a simulation


In this section, you will convert the encoderDemo_800.cptx demonstration into a simulation. Remember that, when viewing a demonstration, the student is passive and only watches whatever happens on the screen. When viewing a simulation, however, the student is active and has to do things.

Technically, in Captivate, the difference between a demonstration and a simulation resides in the objects being used. The object associated with a demonstration is the Mouse object. Remember that the Mouse object lets you show the mouse on the screen and control its movements. In order to convert the demonstration to a simulation, you'll have to remove the Mouse object from the project.

Hiding the mouse is one thing, but you'll have to replace it with something else. If you think about it, there are two kinds of actions that you need to be able to simulate: clicking and typing. That's why Captivate provides two interactive objects to let you replace the mouse in a simulation. The first...

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