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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Summary

Having created a simple calculator from scratch, you should by now be more familiar with the LiveCode environment.

In this chapter, we covered buttons, fields, scripts, and the stack structure to get an understanding of how they work together. We also showed several short scripts to illustrate the English-like syntax used by LiveCode while using the script window to debug a script.

We then examined other interface controls in preparation to use those in later chapters of this book.

We also discussed the kinds of variables used by LiveCode and how it can use abbreviated commands and synonyms.

Now that you've learned enough to make regular LiveCode stacks, we need to download and install additional software from Google and Apple that is required to publish a stack to a mobile device and then we need to begin trying out mobile-specific features—both of which are covered in the next chapter.

You have been reading a chapter from
LiveCode Mobile Development Beginner's Guide (2nd Edition)
Published in: May 2015
Publisher:
ISBN-13: 9781849699655
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