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Learning Node.js for Mobile Application Development

You're reading from   Learning Node.js for Mobile Application Development Make use of Node.js to learn the development of a simple yet scalable cross-platform mobile application

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Product type Paperback
Published in Oct 2015
Publisher
ISBN-13 9781785280498
Length 248 pages
Edition 1st Edition
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Toc

Table of Contents (16) Chapters Close

Preface 1. Setting Up Your Workspace FREE CHAPTER 2. Configuring Persistence with MongoDB 3. Creating an API 4. Securing Your Backend 5. Real-Time Data and WebSockets 6. Introducing Ionic 7. Building User Interfaces 8. Making Our App Interactive 9. Accessing Native Phone Features 10. Working with APIs 11. Working with Security 12. Working with Real-Time Data 13. Building an Advanced Chat App 14. Creating an E-Commerce Application Using the Ionic Framework Index

Getting the lay of the land

In this chapter, we are going to build a chat application that is hauntingly reminiscent of the one that we saw in Chapter 5, Real-Time Data and WebSockets. The big difference, of course, is that our client will be an Ionic app this time, which will be able to interact fully with browser clients that are also connected to the same server. In doing so, we demonstrate how easy it is to build apps that almost seamlessly interact with apps on other platforms that use the same server.

What we will need

To get our app working, we will need:

  • A server that can both receive and relay messages via WebSockets.
  • An app that can connect to a server using WebSockets and send, receive, and process messages over the same protocol. All the sent data should be rendered in a way that is meaningful to the user.

In the spirit of this book, we will of course use Node.js for our server. To add WebSocket support to it, we will use the socket.io library, which you already saw in Chapter 6...

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