Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning Functional Programming in Go

You're reading from   Learning Functional Programming in Go Change the way you approach your applications using functional programming in Go

Arrow left icon
Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787281394
Length 670 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Lex Sheehan Lex Sheehan
Author Profile Icon Lex Sheehan
Lex Sheehan
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Pure Functional Programming in Go 2. Manipulating Collections FREE CHAPTER 3. Using High-Order Functions 4. SOLID Design in Go 5. Adding Functionality with Decoration 6. Applying FP at the Architectural Level 7. Functional Parameters 8. Increasing Performance Using Pipelining 9. Functors, Monoids, and Generics 10. Monads, Type Classes, and Generics 11. Category Theory That Applies 12. Miscellaneous Information and How-Tos

Programming language categories


Here, we can see four categories of programming languages. The two big categories are imperative and declarative. When programming in a declarative language, we tell the computer what we want. For example, in the following declarative code, we tell the computer that we want to find a Highlander car.

A declarative example

The following is an  example of declarative programming language:

car, err := myCars.Find("Highlander")

Contrast that with an imperative language with all code ceremony where we must construct a for loop.

An imperative example

The following is an example of an imperative programming language:

func (cars *Cars) Find(model string) (*Car, error) {
  for _, car := range *cars {
     if car.Model == model {
        return &car, nil
     }
  }
  return nil, errors.New("car not found")
}

An OOP example

Object-oriented programs (OOP) consists of stateful objects that support object-related operations, called methods, whose implementation and internal structure...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image